719 B
719 B
Would it be possible to abstract state res into a ruma-state-res
crate? I've been thinking about something along the lines of
// The would need to be Serialize/Deserialize to save state
struct StateResV2 {
resolved_events: Vec<Event>,
state_graph: of indexes into the events field?,
most_recent_resolved: index or ptr into the graph?,
// fields for temp storage during resolution
conflicting_events: Vec<Event>,
}
impl StateResV2 {
/// The point of this all add nonconflicting events to the graph
/// and resolve and add conflicting events.
fn resolve(&mut self, events: Vec<Event>) -> Vec<Event> { }
}
Now to be totally fair I have no real understanding of state res