46 lines
1.2 KiB
Rust
46 lines
1.2 KiB
Rust
//! Endpoint to send join events to remote homeservers.
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pub mod v1;
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pub mod v2;
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use ruma_common::Raw;
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use ruma_events::pdu::Pdu;
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use serde::{Deserialize, Serialize};
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/// Full state of the room.
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#[derive(Clone, Debug, Deserialize, Serialize)]
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#[cfg_attr(not(feature = "unstable-exhaustive-types"), non_exhaustive)]
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pub struct RoomState {
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#[cfg(not(feature = "unstable-pre-spec"))]
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/// The resident server's DNS name.
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pub origin: String,
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/// The full set of authorization events that make up the state of the room,
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/// and their authorization events, recursively.
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pub auth_chain: Vec<Raw<Pdu>>,
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/// The room state.
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pub state: Vec<Raw<Pdu>>,
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}
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#[cfg(feature = "unstable-pre-spec")]
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impl Default for RoomState {
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fn default() -> Self {
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Self::new()
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}
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}
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impl RoomState {
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#[cfg(not(feature = "unstable-pre-spec"))]
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/// Creates an empty `RoomState` with the given `origin`.
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pub fn new(origin: String) -> Self {
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Self { origin, auth_chain: Vec::new(), state: Vec::new() }
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}
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#[cfg(feature = "unstable-pre-spec")]
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/// Creates an empty `RoomState` with the given `origin`.
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pub fn new() -> Self {
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Self { auth_chain: Vec::new(), state: Vec::new() }
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}
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}
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