* Generate redacted event enums and implement corresponding event structs * Enable the *EventContent derives to generate redacted events Most redacted event code is now generated by the *EventContent derive macro. The exception are any content structs with the custom_redaction attribute. This leaves implementing up to the user. * Add redact method to Redaction/CustomEventContent * Add accessor methods for redacted event enums * Add RedactedEventContent trait and super traits to match EventContent
40 lines
1.2 KiB
Rust
40 lines
1.2 KiB
Rust
//! Types for the *m.room.join_rules* event.
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use ruma_events_macros::StateEventContent;
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use serde::{Deserialize, Serialize};
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use strum::{Display, EnumString};
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use crate::StateEvent;
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/// Describes how users are allowed to join the room.
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pub type JoinRulesEvent = StateEvent<JoinRulesEventContent>;
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/// The payload for `JoinRulesEvent`.
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#[derive(Clone, Debug, Deserialize, Serialize, StateEventContent)]
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#[ruma_event(type = "m.room.join_rules")]
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pub struct JoinRulesEventContent {
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/// The type of rules used for users wishing to join this room.
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#[ruma_event(skip_redaction)]
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pub join_rule: JoinRule,
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}
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/// The rule used for users wishing to join this room.
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#[derive(Clone, Copy, Debug, PartialEq, Display, EnumString, Deserialize, Serialize)]
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#[non_exhaustive]
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#[serde(rename_all = "lowercase")]
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#[strum(serialize_all = "lowercase")]
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pub enum JoinRule {
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/// A user who wishes to join the room must first receive an invite to the room from someone
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/// already inside of the room.
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Invite,
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/// Reserved but not yet implemented by the Matrix specification.
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Knock,
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/// Reserved but not yet implemented by the Matrix specification.
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Private,
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/// Anyone can join the room without any prior action.
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Public,
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}
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