44 lines
1.4 KiB
Rust
44 lines
1.4 KiB
Rust
use serde::{Deserialize, Serialize};
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use super::FormattedBody;
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/// The payload for an emote message.
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#[derive(Clone, Debug, Deserialize, Serialize)]
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#[cfg_attr(not(feature = "unstable-exhaustive-types"), non_exhaustive)]
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#[serde(tag = "msgtype", rename = "m.emote")]
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pub struct EmoteMessageEventContent {
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/// The emote action to perform.
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pub body: String,
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/// Formatted form of the message `body`.
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#[serde(flatten)]
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pub formatted: Option<FormattedBody>,
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}
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impl EmoteMessageEventContent {
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/// A convenience constructor to create a plain-text emote.
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pub fn plain(body: impl Into<String>) -> Self {
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let body = body.into();
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Self { body, formatted: None }
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}
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/// A convenience constructor to create an html emote message.
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pub fn html(body: impl Into<String>, html_body: impl Into<String>) -> Self {
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let body = body.into();
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Self { body, formatted: Some(FormattedBody::html(html_body)) }
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}
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/// A convenience constructor to create a markdown emote.
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///
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/// Returns an html emote message if some markdown formatting was detected, otherwise returns a
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/// plain-text emote.
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#[cfg(feature = "markdown")]
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pub fn markdown(body: impl AsRef<str> + Into<String>) -> Self {
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if let Some(formatted) = FormattedBody::markdown(&body) {
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Self::html(body, formatted.body)
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} else {
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Self::plain(body)
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}
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}
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}
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