56 lines
1.5 KiB
Rust
56 lines
1.5 KiB
Rust
//! [PUT /_matrix/federation/v2/send_join/{roomId}/{eventId}](https://matrix.org/docs/spec/server_server/r0.1.4#put-matrix-federation-v2-send-join-roomid-eventid)
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use ruma_api::ruma_api;
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use ruma_events::pdu::Pdu;
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use ruma_identifiers::{EventId, RoomId};
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use ruma_serde::Raw;
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use super::RoomState;
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ruma_api! {
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metadata: {
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description: "Send a join event to a resident server.",
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name: "create_join_event",
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method: PUT,
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path: "/_matrix/federation/v2/send_join/:room_id/:event_id",
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rate_limited: false,
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authentication: ServerSignatures,
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}
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request: {
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/// The room ID that is about to be joined.
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///
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/// Do not use this. Instead, use the `room_id` field inside the PDU.
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#[ruma_api(path)]
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pub room_id: &'a RoomId,
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/// The event ID for the join event.
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#[ruma_api(path)]
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pub event_id: &'a EventId,
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/// The PDU.
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#[ruma_api(body)]
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pub pdu: Raw<Pdu>,
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}
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response: {
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/// Full state of the room.
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#[ruma_api(body)]
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pub room_state: RoomState,
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}
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}
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impl<'a> Request<'a> {
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/// Creates a `Request` from the given room ID, event ID and `Pdu`.
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pub fn new(room_id: &'a RoomId, event_id: &'a EventId, pdu: Raw<Pdu>) -> Self {
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Self { room_id, event_id, pdu }
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}
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}
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impl Response {
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/// Creates a new `Response` with the given room state.
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pub fn new(room_state: RoomState) -> Self {
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Self { room_state }
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}
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}
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