Add ThirdPartyInviteEvent.
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//! Types for the *m.room.third_party_invite* event.
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//! Types for the *m.room.third_party_invite* event.
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use core::{Event, EventType, RoomEvent, StateEvent};
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/// An invitation to a room issued to a third party identifier, rather than a matrix user ID.
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///
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/// Acts as an *m.room.member* invite event, where there isn't a target user_id to invite. This
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/// event contains a token and a public key whose private key must be used to sign the token. Any
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/// user who can present that signature may use this invitation to join the target room.
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pub struct ThirdPartyInviteEvent<'a, 'b> {
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content: ThirdPartyInviteEventContent<'a>,
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event_id: &'a str,
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prev_content: Option<ThirdPartyInviteEventContent<'b>>,
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room_id: &'a str,
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state_key: &'a str,
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user_id: &'a str,
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}
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impl<'a, 'b> Event<'a, ThirdPartyInviteEventContent<'a>> for ThirdPartyInviteEvent<'a, 'b> {
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fn content(&'a self) -> &'a ThirdPartyInviteEventContent<'a> {
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&self.content
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}
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fn event_type(&self) -> EventType {
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EventType::RoomThirdPartyInvite
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}
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}
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impl<'a, 'b> RoomEvent<'a, ThirdPartyInviteEventContent<'a>> for ThirdPartyInviteEvent<'a, 'b> {
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fn event_id(&'a self) -> &'a str {
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&self.event_id
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}
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fn room_id(&'a self) -> &'a str {
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&self.room_id
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}
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fn user_id(&'a self) -> &'a str {
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&self.user_id
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}
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}
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impl<'a, 'b> StateEvent<'a, 'b, ThirdPartyInviteEventContent<'a>> for ThirdPartyInviteEvent<'a, 'b> {
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fn prev_content(&'a self) -> Option<&'b ThirdPartyInviteEventContent> {
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match self.prev_content {
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Some(ref prev_content) => Some(prev_content),
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None => None,
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}
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}
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fn state_key(&self) -> &'a str {
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&self.state_key
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}
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}
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/// The payload of a `ThirdPartyInviteEvent`.
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pub struct ThirdPartyInviteEventContent<'a> {
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display_name: &'a str,
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key_validity_url: &'a str,
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public_key: &'a str,
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}
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