Add constructors for default push rules

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Gelez 2020-11-24 22:37:09 +01:00 committed by GitHub
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@ -8,6 +8,7 @@ use serde::{Deserialize, Serialize};
mod action;
mod any_push_rule;
mod condition;
mod predefined;
pub use self::{
action::{Action, Tweak},

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@ -0,0 +1,252 @@
///! Constructors for [predefined push rules].
///!
///! [predefined push rules]: https://matrix.org/docs/spec/client_server/r0.6.1#predefined-rules
use super::{
Action::*, ConditionalPushRule, PatternedPushRule, PushCondition::*, RoomMemberCountIs,
Ruleset, Tweak,
};
use ruma_identifiers::UserId;
impl Ruleset {
/// The list of all [predefined push rules].
///
/// [predefined push rules]: https://matrix.org/docs/spec/client_server/r0.6.1#predefined-rules
///
/// # Parameters
///
/// - `user_id`: the user for which to generate the default rules. Some rules depend on the
/// user's ID (for instance those to send notifications when they are mentioned).
pub fn server_default(user_id: &UserId) -> Self {
Self {
content: vec![PatternedPushRule::contains_user_name(user_id)],
override_: vec![
ConditionalPushRule::master(),
ConditionalPushRule::suppress_notices(),
ConditionalPushRule::invite_for_me(user_id),
ConditionalPushRule::member_event(),
ConditionalPushRule::contains_display_name(),
ConditionalPushRule::tombstone(),
ConditionalPushRule::roomnotif(),
],
underride: vec![
ConditionalPushRule::call(),
ConditionalPushRule::encrypted_room_one_to_one(),
ConditionalPushRule::room_one_to_one(),
ConditionalPushRule::message(),
ConditionalPushRule::encrypted(),
],
..Default::default()
}
}
}
/// Default override push rules
impl ConditionalPushRule {
/// Matches all events, this can be enabled to turn off all push
/// notifications other than those generated by override rules set by the user.
pub fn master() -> Self {
Self {
actions: vec![DontNotify],
default: true,
enabled: false,
rule_id: ".m.rule.master".into(),
conditions: vec![],
}
}
/// Matches messages with a `msgtype` of `notice`.
pub fn suppress_notices() -> Self {
Self {
actions: vec![DontNotify],
default: true,
enabled: true,
rule_id: ".m.rule.suppress_notices".into(),
conditions: vec![EventMatch {
key: "content.msgtype".into(),
pattern: "m.notice".into(),
}],
}
}
/// Matches any invites to a new room for this user.
pub fn invite_for_me(user_id: &UserId) -> Self {
Self {
actions: vec![
Notify,
SetTweak(Tweak::Sound("default".into())),
SetTweak(Tweak::Highlight(false)),
],
default: true,
enabled: true,
rule_id: ".m.rule.invite_for_me".into(),
conditions: vec![
EventMatch { key: "type".into(), pattern: "m.room.member".into() },
EventMatch { key: "content.membership".into(), pattern: "invite".into() },
EventMatch { key: "state_key".into(), pattern: user_id.to_string() },
],
}
}
/// Matches any `m.room.member_event`.
pub fn member_event() -> Self {
Self {
actions: vec![DontNotify],
default: true,
enabled: true,
rule_id: ".m.rule.member_event".into(),
conditions: vec![EventMatch { key: "type".into(), pattern: "m.room.member".into() }],
}
}
/// Matches any message whose content is unencrypted and contains the user's
/// current display name in the room in which it was sent.
pub fn contains_display_name() -> Self {
Self {
actions: vec![
Notify,
SetTweak(Tweak::Sound("default".into())),
SetTweak(Tweak::Highlight(true)),
],
default: true,
enabled: true,
rule_id: ".m.rule.contains_display_name".into(),
conditions: vec![ContainsDisplayName],
}
}
/// Matches any state event whose type is `m.room.tombstone`. This
/// is intended to notify users of a room when it is upgraded,
/// similar to what an `@room` notification would accomplish.
pub fn tombstone() -> Self {
Self {
actions: vec![Notify, SetTweak(Tweak::Highlight(true))],
default: true,
enabled: false,
rule_id: ".m.rule.tombstone".into(),
conditions: vec![
EventMatch { key: "type".into(), pattern: "m.room.tombstone".into() },
EventMatch { key: "state_key".into(), pattern: "".into() },
],
}
}
/// Matches any message whose content is unencrypted and contains the
/// text `@room`, signifying the whole room should be notified of the event.
pub fn roomnotif() -> Self {
Self {
actions: vec![Notify, SetTweak(Tweak::Highlight(true))],
default: true,
enabled: true,
rule_id: ".m.rule.roomnotif".into(),
conditions: vec![
EventMatch { key: "content.body".into(), pattern: "@room".into() },
SenderNotificationPermission { key: "room".into() },
],
}
}
}
/// Default content push rules
impl PatternedPushRule {
/// Matches any message whose content is unencrypted and contains
/// the local part of the user's Matrix ID, separated by word boundaries.
pub fn contains_user_name(user_id: &UserId) -> Self {
Self {
rule_id: ".m.rules.contains_user_name".into(),
enabled: true,
default: true,
pattern: user_id.localpart().into(),
actions: vec![
Notify,
SetTweak(Tweak::Sound("default".into())),
SetTweak(Tweak::Highlight(true)),
],
}
}
}
/// Default underrides push rules
impl ConditionalPushRule {
/// Matches any incoming VOIP call.
pub fn call() -> Self {
Self {
rule_id: ".m.rules.call".into(),
default: true,
enabled: true,
conditions: vec![EventMatch { key: "type".into(), pattern: "m.call.invite".into() }],
actions: vec![
Notify,
SetTweak(Tweak::Sound("ring".into())),
SetTweak(Tweak::Highlight(false)),
],
}
}
/// Matches any encrypted event sent in a room with exactly
/// two members. Unlike other push rules, this rule cannot be
/// matched against the content of the event by nature of it
/// being encrypted. This causes the rule to be an "all or
/// nothing" match where it either matches all events that are
/// encrypted (in 1:1 rooms) or none.
pub fn encrypted_room_one_to_one() -> Self {
Self {
rule_id: ".m.rules.encrypted_room_one_to_one".into(),
default: true,
enabled: true,
conditions: vec![
RoomMemberCount { is: RoomMemberCountIs::from(js_int::uint!(2)) },
EventMatch { key: "type".into(), pattern: "m.room.encrypted".into() },
],
actions: vec![
Notify,
SetTweak(Tweak::Sound("default".into())),
SetTweak(Tweak::Highlight(false)),
],
}
}
/// Matches any message sent in a room with exactly two members.
pub fn room_one_to_one() -> Self {
Self {
rule_id: ".m.rules.room_one_to_one".into(),
default: true,
enabled: true,
conditions: vec![
RoomMemberCount { is: RoomMemberCountIs::from(js_int::uint!(2)) },
EventMatch { key: "type".into(), pattern: "m.room.message".into() },
],
actions: vec![
Notify,
SetTweak(Tweak::Sound("default".into())),
SetTweak(Tweak::Highlight(false)),
],
}
}
/// Matches all chat messages.
pub fn message() -> Self {
Self {
rule_id: ".m.rules.message".into(),
default: true,
enabled: true,
conditions: vec![EventMatch { key: "type".into(), pattern: "m.room.message".into() }],
actions: vec![Notify, SetTweak(Tweak::Highlight(false))],
}
}
/// Matches all encrypted events. Unlike other push rules,
/// this rule cannot be matched against the content of the
/// event by nature of it being encrypted. This causes the
/// rule to be an "all or nothing" match where it either matches
/// all events that are encrypted (in group rooms) or none.
pub fn encrypted() -> Self {
Self {
rule_id: ".m.rules.encrypted".into(),
default: true,
enabled: true,
conditions: vec![EventMatch { key: "type".into(), pattern: "m.room.encrypted".into() }],
actions: vec![Notify, SetTweak(Tweak::Highlight(false))],
}
}
}