BUG: follows synapse until get_mainline_depth then it loops forever
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d69e712dba
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@ -34,19 +34,29 @@ pub fn auth_types_for_event(event: &StateEvent) -> Vec<(EventType, String)> {
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if event.kind() == EventType::RoomMember {
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if let Ok(content) = event.deserialize_content::<room::member::MemberEventContent>() {
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if [MembershipState::Join, MembershipState::Invite].contains(&content.membership) {
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auth_types.push((EventType::RoomJoinRules, "".into()))
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let key = (EventType::RoomJoinRules, "".into());
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if !auth_types.contains(&key) {
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auth_types.push(key)
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}
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}
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// TODO is None the same as "" for state_key, probably NOT
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auth_types.push((EventType::RoomMember, event.state_key().unwrap_or_default()));
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// TODO what when we don't find a state_key
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let key = (EventType::RoomMember, event.state_key().unwrap());
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if !auth_types.contains(&key) {
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auth_types.push(key)
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}
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if content.membership == MembershipState::Invite {
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if let Some(t_id) = content.third_party_invite {
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auth_types.push((EventType::RoomThirdPartyInvite, t_id.signed.token))
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let key = (EventType::RoomThirdPartyInvite, t_id.signed.token);
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if !auth_types.contains(&key) {
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auth_types.push(key)
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}
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}
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}
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}
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}
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auth_types
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}
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86
src/lib.rs
86
src/lib.rs
@ -62,12 +62,18 @@ impl StateResolution {
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room_id: &RoomId,
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room_version: &RoomVersionId,
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state_sets: &[StateMap<EventId>],
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// TODO remove or make this mut so we aren't cloning the whole thing
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event_map: Option<EventMap<StateEvent>>,
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store: &dyn StateStore,
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// TODO actual error handling (`thiserror`??)
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) -> Result<ResolutionResult, String> {
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tracing::debug!("State resolution starting");
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let mut event_map = EventMap::new();
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let mut event_map = if let Some(ev_map) = event_map {
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ev_map
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} else {
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EventMap::new()
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};
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// split non-conflicting and conflicting state
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let (clean, conflicting) = self.separate(&state_sets);
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@ -78,21 +84,24 @@ impl StateResolution {
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tracing::debug!("computing {} conflicting events", conflicting.len());
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// the set of auth events that are not common across server forks
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let mut auth_diff =
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self.get_auth_chain_diff(room_id, &state_sets, &mut event_map, store)?;
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let mut auth_diff = self.get_auth_chain_diff(room_id, &state_sets, &event_map, store)?;
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// add the auth_diff to conflicting now we have a full set of conflicting events
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auth_diff.extend(conflicting.values().cloned().flatten());
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let mut all_conflicted = auth_diff
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.into_iter()
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.collect::<BTreeSet<_>>()
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.into_iter()
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.collect::<Vec<_>>();
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println!(
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"AUTH DIFF {:?}",
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auth_diff
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"FULL CONF {:?}",
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all_conflicted
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.iter()
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.map(ToString::to_string)
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.collect::<Vec<_>>()
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);
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// add the auth_diff to conflicting now we have a full set of conflicting events
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auth_diff.extend(conflicting.values().cloned().flatten());
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let mut all_conflicted = auth_diff;
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tracing::debug!("full conflicted set is {} events", all_conflicted.len());
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// gather missing events for the event_map
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@ -106,6 +115,7 @@ impl StateResolution {
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.collect::<Vec<_>>(),
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)
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.unwrap();
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// update event_map to include the fetched events
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event_map.extend(
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events
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@ -137,6 +147,13 @@ impl StateResolution {
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.filter(|id| is_power_event(id, store))
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.cloned()
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.collect::<Vec<_>>();
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println!(
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"POWER {:?}",
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power_events
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.iter()
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.map(ToString::to_string)
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.collect::<Vec<_>>()
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);
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// sort the power events based on power_level/clock/event_id and outgoing/incoming edges
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let mut sorted_power_levels = self.reverse_topological_power_sort(
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@ -147,6 +164,14 @@ impl StateResolution {
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&all_conflicted,
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);
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println!(
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"SRTD {:?}",
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sorted_power_levels
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.iter()
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.map(ToString::to_string)
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.collect::<Vec<_>>()
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);
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// sequentially auth check each event.
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let resolved = self.iterative_auth_check(
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room_id,
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@ -157,6 +182,8 @@ impl StateResolution {
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store,
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)?;
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println!("AUTHED {:?}", resolved.iter().collect::<Vec<_>>());
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// At this point the power_events have been resolved we now have to
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// sort the remaining events using the mainline of the resolved power level.
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sorted_power_levels.dedup();
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@ -165,15 +192,33 @@ impl StateResolution {
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// we have resolved the power events so remove them, I'm sure theres other reasons to do so
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let events_to_resolve = all_conflicted
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.iter()
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.filter(|id| deduped_power_ev.contains(id))
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.filter(|id| !deduped_power_ev.contains(id))
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.cloned()
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.collect::<Vec<_>>();
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println!(
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"LEFT {:?}",
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events_to_resolve
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.iter()
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.map(ToString::to_string)
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.collect::<Vec<_>>()
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);
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let power_event = resolved.get(&(EventType::RoomPowerLevels, "".into()));
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println!("PL {:?}", power_event);
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let sorted_left_events =
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self.mainline_sort(room_id, &events_to_resolve, power_event, &event_map, store);
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println!(
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"SORTED LEFT {:?}",
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events_to_resolve
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.iter()
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.map(ToString::to_string)
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.collect::<Vec<_>>()
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);
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let mut resolved_state = self.iterative_auth_check(
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room_id,
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room_version,
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@ -276,6 +321,7 @@ impl StateResolution {
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let mut event_to_pl = BTreeMap::new();
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for (idx, event_id) in graph.keys().enumerate() {
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let pl = self.get_power_level_for_sender(room_id, &event_id, event_map, store);
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println!("{}", pl);
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event_to_pl.insert(event_id.clone(), pl);
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@ -287,6 +333,7 @@ impl StateResolution {
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}
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self.lexicographical_topological_sort(&mut graph, |event_id| {
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println!("{:?}", event_map.get(event_id).unwrap().origin_server_ts());
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let ev = event_map.get(event_id).unwrap();
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let pl = event_to_pl.get(event_id).unwrap();
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// This return value is the key used for sorting events,
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@ -510,6 +557,7 @@ impl StateResolution {
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let mainline_map = mainline
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.iter()
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.rev()
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.enumerate()
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.map(|(idx, eid)| ((*eid).clone(), idx))
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.collect::<BTreeMap<_, _>>();
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@ -553,6 +601,7 @@ impl StateResolution {
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mainline_map: &EventMap<usize>,
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store: &dyn StateStore,
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) -> usize {
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let mut count = 0;
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while let Some(sort_ev) = event {
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if let Some(id) = sort_ev.event_id() {
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if let Some(depth) = mainline_map.get(id) {
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@ -565,6 +614,18 @@ impl StateResolution {
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} else {
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vec![]
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};
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if count < 15 {
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println!(
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"{:?}",
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auth_events
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.iter()
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.map(ToString::to_string)
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.collect::<Vec<_>>()
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);
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} else {
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panic!("{}", sort_ev.event_id().unwrap().to_string())
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}
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count += 1;
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event = None;
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for aid in auth_events {
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@ -591,8 +652,9 @@ impl StateResolution {
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while !state.is_empty() {
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// we just checked if it was empty so unwrap is fine
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let eid = state.pop().unwrap();
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graph.insert(eid.clone(), vec![]);
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graph.entry(eid.clone()).or_insert(vec![]);
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// prefer the store to event as the store filters dedups the events
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// otherwise it seems we can loop forever
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for aid in store.auth_event_ids(room_id, &[eid.clone()]).unwrap() {
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if auth_diff.contains(&aid) {
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if !graph.contains_key(&aid) {
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@ -249,13 +249,14 @@ fn INITIAL_EDGES() -> Vec<EventId> {
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.unwrap()
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}
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pub struct TestStore(BTreeMap<EventId, StateEvent>);
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pub struct TestStore(RefCell<BTreeMap<EventId, StateEvent>>);
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#[allow(unused)]
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impl StateStore for TestStore {
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fn get_events(&self, events: &[EventId]) -> Result<Vec<StateEvent>, String> {
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Ok(self
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.0
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.borrow()
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.iter()
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.filter(|e| events.contains(e.0))
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.map(|(_, s)| s)
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@ -265,6 +266,7 @@ impl StateStore for TestStore {
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fn get_event(&self, event_id: &EventId) -> Result<StateEvent, String> {
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self.0
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.borrow()
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.get(event_id)
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.cloned()
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.ok_or(format!("{} not found", event_id.to_string()))
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@ -345,13 +347,13 @@ fn do_check(events: &[StateEvent], edges: Vec<Vec<EventId>>, expected_state_ids:
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let mut resolver = StateResolution::default();
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// TODO what do we fill this with, everything ??
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let store = TestStore(
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let store = TestStore(RefCell::new(
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INITIAL_EVENTS()
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.values()
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.chain(events)
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.map(|ev| (ev.event_id().unwrap().clone(), ev.clone()))
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.collect(),
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);
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));
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// This will be lexi_topo_sorted for resolution
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let mut graph = BTreeMap::new();
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@ -361,6 +363,7 @@ fn do_check(events: &[StateEvent], edges: Vec<Vec<EventId>>, expected_state_ids:
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// create the DB of events that led up to this point
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// TODO maybe clean up some of these clones it is just tests but...
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for ev in INITIAL_EVENTS().values().chain(events) {
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println!("{:?}", ev.event_id().unwrap().to_string());
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graph.insert(ev.event_id().unwrap().clone(), vec![]);
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fake_event_map.insert(ev.event_id().unwrap().clone(), ev.clone());
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}
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@ -390,6 +393,7 @@ fn do_check(events: &[StateEvent], edges: Vec<Vec<EventId>>, expected_state_ids:
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// TODO is this `key_fn` return correct ??
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.lexicographical_topological_sort(&graph, |id| (0, UNIX_EPOCH, Some(id.clone())))
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{
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println!("{}", node.to_string());
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let fake_event = fake_event_map.get(&node).unwrap();
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let event_id = fake_event.event_id().unwrap();
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@ -421,7 +425,8 @@ fn do_check(events: &[StateEvent], edges: Vec<Vec<EventId>>, expected_state_ids:
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&room_id(),
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&RoomVersionId::version_1(),
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&state_sets,
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&TestStore(event_map.clone()),
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Some(event_map.clone()),
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&store,
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);
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match resolved {
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Ok(ResolutionResult::Resolved(state)) => state,
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@ -432,20 +437,16 @@ fn do_check(events: &[StateEvent], edges: Vec<Vec<EventId>>, expected_state_ids:
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let mut state_after = state_before.clone();
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if fake_event.state_key().is_some() {
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let ty = fake_event.kind().clone();
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// we know there is a state_key unwrap OK
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let key = fake_event.state_key().unwrap().clone();
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state_after.insert((ty, key), event_id.clone());
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}
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let auth_types = state_res::auth_types_for_event(fake_event)
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.into_iter()
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.collect::<BTreeSet<_>>();
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// println!(
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// "{:?}",
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// auth_types
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// .iter()
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// .map(|(t, id)| (t, id.to_string()))
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// .collect::<Vec<_>>()
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// );
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let auth_types = state_res::auth_types_for_event(fake_event);
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println!(
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"AUTH TYPES {:?}",
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auth_types.iter().map(|(t, id)| (t, id)).collect::<Vec<_>>()
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);
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let mut auth_events = vec![];
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for key in auth_types {
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@ -469,7 +470,7 @@ fn do_check(events: &[StateEvent], edges: Vec<Vec<EventId>>, expected_state_ids:
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);
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// we have to update our store, an actual user of this lib would do this
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// with the result of the resolution>
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// *store.0.borrow_mut().get_mut(ev_id).unwrap() = event.clone();
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*store.0.borrow_mut().get_mut(ev_id).unwrap() = event.clone();
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state_at_event.insert(node, state_after);
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event_map.insert(event_id.clone(), event);
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