Add JoinRulesEvent.
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@ -216,3 +216,64 @@ pub enum HistoryVisibility {
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/// participating homeserver with anyone, regardless of whether they have ever joined the room.
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WorldReadable,
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}
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/// Describes how users are allowed to join the room.
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pub struct JoinRulesEvent<'a, 'b> {
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content: JoinRulesEventContent<'a>,
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event_id: &'a str,
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prev_content: Option<JoinRulesEventContent<'b>>,
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room_id: &'a str,
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user_id: &'a str,
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}
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impl<'a, 'b> Event<'a, JoinRulesEventContent<'a>> for JoinRulesEvent<'a, 'b> {
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fn content(&'a self) -> &'a JoinRulesEventContent<'a> {
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&self.content
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}
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fn event_type(&self) -> &'static str {
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"m.room.join_rules"
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}
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}
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impl<'a, 'b> RoomEvent<'a, JoinRulesEventContent<'a>> for JoinRulesEvent<'a, 'b> {
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fn event_id(&'a self) -> &'a str {
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&self.event_id
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}
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fn room_id(&'a self) -> &'a str {
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&self.room_id
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}
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fn user_id(&'a self) -> &'a str {
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&self.user_id
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}
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}
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impl<'a, 'b> StateEvent<'a, 'b, JoinRulesEventContent<'a>> for JoinRulesEvent<'a, 'b> {
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fn prev_content(&'a self) -> Option<&'b JoinRulesEventContent> {
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match self.prev_content {
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Some(ref prev_content) => Some(prev_content),
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None => None,
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}
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}
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}
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/// The payload of a `JoinRulesEvent`.
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pub struct JoinRulesEventContent<'a> {
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/// The type of rules used for users wishing to join this room.
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join_rule: &'a JoinRules,
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}
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/// The rule used for users wishing to join this room.
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pub enum JoinRules {
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/// A user who wishes to join the room must first receive an invite to the room from someone
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/// already inside of the room.
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Invite,
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/// Reserved but not yet implemented by the Matrix specification.
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Knock,
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/// Reserved but not yet implemented by the Matrix specification.
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Private,
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/// Anyone can join the room without any prior action.
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Public,
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}
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